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VanadisGithub/dsh-skill-evolution

Watches agent execution traces and fires an LLM review at every successful turn end when signals trip, crystallizing reusable workflows into registered skills that improve progressively with later runs.

Stars ★ 2 Category Skills Listed 2026-09-03

Install

Inside DeepSeek Harness, with dsh-market

dsh plugin --profile web add dshmarket

Or from the command line

dsh plugin --profile web add github:VanadisGithub/dsh-skill-evolution

Installing runs third-party code with your own permissions — it can read your files, use your credentials and reach the network. Review the source first, and pin a commit (github:owner/repo#sha) when you can.

Screenshots

README

CI

English | 中文

A skill self-evolution plugin for DeepSeek Harness (DSH): it watches agent execution traces and, at the end of every successful turn, fires an LLM review when signals trip — distilling workflows worth reusing into crystallized skills registered in the skill catalog. Later runs of the same workflow fold fresh lessons into the existing skill — skills are alive and get better with use.

Highlights

  • Event-driven crystallization — review fires at turn end, not on pure frequency counting; any of three signals (complex / recovered / repeated) sends the turn to review
  • Strict review gate — LLM reviewer plus a hard do-not-capture list keeps junk out; NOTHING_TO_SAVE is a first-class outcome
  • Skills keep evolving — new evidence is merged into existing skills (version bump); semantic dedup (FOLD_INTO) blocks near-duplicates reached through different tool sequences
  • Full management UI in Settings — tabbed skills/settings views, master switch, skill cards with value/version/invocation chips, a tuning pipeline diagram with controls embedded in-place, and editable review prompts
  • Persistent & self-contained — skills persist under generated/ and re-register on restart; host half depends only on node: builtins

Screenshots

Skills tab — skill cards with value (high/medium/low), version, invocation count and update-time chips; expand for crystallization signals, tool sequence and the full SKILL.md:

Skills tab

Settings tab — status overview, review model, generation language and the configuration panels:

Settings tab

Thresholds & controls — every parameter embedded in the pipeline diagram, editable exactly where it takes effect:

Tuning pipeline with embedded controls

How it works

Signal detection

At every turn end (turn/end), successful traces meeting a minimum step count are checked against three signals:

Signal Condition Meaning
complex successful turn with ≥ minToolCalls tool calls (default 5) completed a complex task
recovered had failed steps but the turn still succeeded hit dead ends and found a working path around them
repeated same tool sequence recurred ≥ minPatternOccurrences times with success rate ≥ minSuccessRate a recurring, proven workflow

Corroboration gate (complexRequiresCorroboration, on by default): a lone complex signal is weak evidence (any long turn qualifies), so by default it must be corroborated by recovered or repeated before review; withheld turns are logged and re-submitted once the sequence later earns a corroborating signal.

Review gate

The reviewer LLM receives full evidence (signals, user intent, tool sequence, per-step outcomes and summaries) plus the existing evolved-skill list, and answers one of: SAVE (crystallize a new skill), FOLD_INTO (merge into an existing skill), or NOTHING_TO_SAVE.

Hard do-not-capture list — the following is never crystallized:

  • environment-dependent failures (missing binaries, unconfigured credentials, uninstalled packages)
  • negative claims about tools ("tool X is broken" would freeze into a long-lived refusal)
  • transient errors cured by a retry (the lesson is the retry pattern, not the original error)
  • one-off task narratives, unresolved failures

Continuous evolution

  • Progressive improvement — when new evidence lands on an existing skill's sequence (especially error-recovery experience), the reviewer merges the new lessons into the skill body and bumps the version instead of creating a duplicate
  • Semantic dedup (FOLD_INTO) — the same class of experience can reappear via a different tool sequence, which pure sequence matching cannot catch. The crystallization reviewer sees the existing skill list (name + description) and may answer VERDICT: FOLD_INTO: <existing-skill-name>; the host then runs the improvement pipeline against that skill

Output format

Class-level, kebab-case skills with the standard SKILL.md shape (# Title / ## When to Use / ## Procedure / ## Pitfalls / ## Verification). NAME and section headings are always English; body language follows skillLanguage.

Install

Option 1: official CLI (once published to npm)

dsh plugin --profile web add dsh-skill-evolution

The bundled dsh.bundle.patch mounts automatically — no profile edits needed.

Option 2: git clone + link

git clone https://github.com/VanadisGithub/dsh-skill-evolution.git ~/Code/dsh-skill-evolution

Add to dependencies in ~/.dsh/profiles/web/package.json:

"dsh-skill-evolution": "link:/Users/<you>/Code/dsh-skill-evolution"

Then run pnpm install in ~/.dsh/profiles/web and hard-refresh the browser.

Option 3: file:// manual mount (prototype debugging)

Place the repo anywhere (e.g. ~/.dsh/plugins/skill-evolution/) and append to ~/.dsh/cordis.patch.yml:

- insert:
  - id: 'skill-evolution'
    name: file:///Users/<you>/.dsh/plugins/skill-evolution/plugin.mjs?v=1
    config:
      minToolCalls: 5
      minPatternOccurrences: 3
      autoRegister: true
      llmProvider: deepseek      # adjust to a provider available in your deployment
      llmModel: deepseek-chat

?v=N busts the Node module cache; bump it whenever plugin.mjs changes. Host-half changes need a loader patch replay; browser-half changes just need a hard refresh.

⚠️ Pick exactly one option — duplicate mounts cause a dual instance.

Configuration

Every key below works both via mount config and directly in the Settings panel (panel edits persist to runtime-config.json in the plugin directory, overriding mount config across restarts):

Key Default Description
enabled true master switch: false stops turn observation and review (existing skills stay registered)
minTraceSteps 3 minimum trace steps (noise floor)
minToolCalls 5 complex signal threshold
minPatternOccurrences 3 repeated signal threshold
minSuccessRate 0.7 repeated signal success-rate floor
signals all on {complex, recovered, repeated} individual toggles
complexRequiresCorroboration true a lone complex signal needs corroboration before review
autoRegister true auto-register crystallized skills into the catalog
llmProvider / llmModel deepseek / deepseek-chat review model (the picker cascades to the provider's model catalog)
skillLanguage en generated-skill language: zh / en
maxEvolvedSkills 20 evolved-skill capacity
improvementEvery 3 trigger an improvement review every N same-sequence reruns
maxImprovementsPerSkill 5 max improvements per skill
maxEvidenceSteps 30 max evidence steps sent to review (truncation guard)
maxTracesPerSession 200 per-session trace cache cap (memory guard)
maxStepTextLength 200 per-step summary truncation length
reviewSystemPrompt built-in override the crystallization review system prompt
improveSystemPrompt built-in override the improvement review system prompt

Management panel

The "Skill Evolution" section in Settings, a two-tab layout with a master switch in the top-right corner:

  • Skills tab — skill cards: name, description, value chip (high/medium/low, rated from crystallization and improvement counts), version, invocation count (skill-tool calls + user-explicit injection), update time; expand for crystallization signals, tool sequence and the full SKILL.md; delete/clear use two-step confirmation
  • Settings tab — status overview, review model (provider-cascaded picker), generation language, and four panels:
    • Thresholds & controls — all thresholds drawn as one pipeline (turn end → observation filter → signal detection → corroboration gate → LLM review → crystallization → continuous improvement), each parameter embedded in the step where it takes effect
    • Review prompts — edit the crystallization/improvement system prompts in place (draft–save workflow), resettable to built-ins at any time
    • Live pattern stats — observed tool-sequence patterns and trigger counts
    • Danger zone — clear all evolved skills (two-step confirmation)

Data & privacy

  • Trace evidence lives in memory only (bounded cache), never on disk
  • On disk: crystallization artifacts (generated/*.json: SKILL.md body, signals, sequences, stats) and runtime-config.json
  • Review LLM calls go through providers already configured in the deployment — no external endpoints introduced
  • Uninstalling the plugin removes all data (generated/ goes with the directory)

Layout & development

Two-sided plugin package (host + web client):

File Role
plugin.mjs host half: trace observation, signal detection, LLM review, skill registration, ./generated/ persistence, authenticated /skill-evolution RPC channel (list / get / remove / clear / listModels / setModel / setLanguage / setEnabled / setTuning / setPrompt …)
client.js browser half: the Settings "Skill Evolution" section
cordis.patch.yml dsh.bundle.patch mount layer
test/smoke.mjs host-half smoke test (mock cordis context, 51 assertions covering crystallization/improvement/FOLD_INTO/dedup/RPC/counting)
test/screenshot.mjs headless screenshot script (CDP-driven, full-screen mode)
node --check plugin.mjs && node --check client.js   # syntax
node test/smoke.mjs                                  # smoke test
node test/screenshot.mjs <output-dir>                # re-capture README screenshots

Only node: builtins are imported — no @deepseek-ai packages — avoiding any dual-instance conflict with the host's own cordis.

License

MIT

Content from the project README on GitHub ↗

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